Basic
Glossary
Private fields:
Can only be accessed by methods in the class (via getter and setter) and
they are not accessible by subclasses or instantiation.
Protected fields:
Can only be accessed by methods in the class and by subclasses.
Read-only fields:
Set at runtime at constructors and can't be changed.
Method overloading:
When you have different versions of method
Method override:
when you replace a method
Generic can only store one type
Non generic can store many typesTryGetValue
Verbatim String
Null
Casting
Pass by Value vs Pass by Reference
Params Modifier
Array
Exception Handler - Prevent program from exiting and handle the error
Constructor
Getter and Setter
Static - Class Static Attribute and Static Method and Static Class
Inner Class
Inheritance - Is-A relationship (Dog Class is Animal Class)
Aggregation or Delegate - Has-A relationship (Animal Class has a Animal Id Info Class)
Polymorphism
List, Dictionary, Tuple
Enum
Interface
Interface is like a contract... Why not use base class? Because you can derive from multiple interfaces
Generics
Handle unknown data types
Dependency Injection - Add Singleton, Add Scoped and Add Transient
Service Type
In the scope of a given HTTP request
Across different HTTP request
Scoped Service
Same Instance
New Instance
Singleton Service
Same Instance
Same Instance
Transient Service
New Instance
New Instance
Defensive Programming - Mosh
Different type of access modifier: private, public, protected and internal. Link
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